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Another annoying thing about the game is how they promote how many monsters they can get on the screen (up to 90!), which is really impressive, but it hurts the end product. It was crazy how long this game ended up being. The fighting is extremely repetitive and the game is 47 hours long, for a game with a repetitive battle system, the game should never exceed 20 hours atleast. The graphics have to many bugs, like extreme slowdowns.

The storyline is cliche as you can get if you compare it to any other RPG out there. I ended the game with 130 levels, without a single minute of level grinding! The graphics are the best dungeon hack graphics I've seen of last gen. The skill and leveling up system is far superior than those previous Dungeon Hacks as well, because in those games they usally level cap you, and you could only learn a handful of skills since they capped your skill points after a while too, but in Shining Force Neo you could gain MORE than 99 levels, and then some. Shining Force Neo atleast has a well thought out plot, simple dialog and rememberable characters. If you've played any dungeon hacks like Dark Alliance, Champions of Norrath, etc then you'll notice that those games barely have a plot to stand on, with forgettable characters and generic dialog you could sleep through. The things Shining Force Neo did correctly (for a dungeon hack) was the storyline. Max's father is slain, and the crystal guarded in the city's heart is shattered by a masked man with an eerie aura of familiarity around him.For a pure and simple dungeon hack, Shining Force Neo did alot of things right, and many things wrong. Before long it is revealed that the forces of darkness are afoot, and that Max and Meryl have miraculously proven to inherited the power of a Force - strong warriors capable of vanquishing the forces of evil. He relaxes for a short while, catching up with his father and, an the other residents of Greensleeves, such as his childhood friend Meryl. The type of weapon you use will largely affect how you play, with things such as daggers and short swords proving quick and weak compared to massive great swords that can fell swathes of enemies every swing, or a magical staff to freeze, shock, burn, or simply blast your enemies away compared to the fast-firing bow.PlotThe game begins with the young warrior Max returning to his home Greensleeves after years of training under his centaur instructor, Graham. Depending on the weapon he has equipped it can greatly effect his stats and overall playstyle.Weapons are randomly generated, and can be augmented with special powers later in the game. The battles, instead, take place in real time with the player in control of the main character., is able to equip 1-handed weapons, 2-handed weapons, wands and staves, and bows. Contents GameplayShining Force Neo plays drastically different from the previous Shining Force sub-entries.
